
Football Manager™ 2008 for PC and Apple Macintosh will be in stores before Christmas 2007. Football Manager™ 2008 is the next iteration of the prize-winning Football Manager™ series developed by world respected studio Sports Interactive. The latest version of Football Manager will be fully updated for the new season and will allow players to select their favourite club or international team and guide them to glorious success by putting them through Cup matches, Leagues, European Championships and even major international tournaments, with over 5,000 playable teams from over 50 countries.
Fan feedback on the previous version of Football Manager™ was, as always, taken very seriously by the Sports Interactive team, resulting in over a hundred new features, including a brand new advisory system to help new players through the different aspects of the game. This makes Football Manager™ 2008 the most accessible Football Manager™ yet, without losing any depth for the more experienced player.
With all-new features, improved gameplay and a depth only seen from Sports Interactive, Football Managerä 2008 offers a management simulation that is second to none. To whet the appetite of every Football fan, SEGA and Sports Interactive have unveiled the key new features available in Football Manager™ 2008.
New features for Football Managerä 2008 PC/Apple Macintosh
Match Flow – The largest change to match-day in a Sports Interactive game since the introduction of the second match engine. Match flow brings more atmosphere to match-days with match previews, team talks, opposition player instructions, the match itself, half time and post match. These now seamlessly follow on from one another, with no more pausing to make tactical changes, and a mini-radar pitch whilst making those tactical changes to keep you in touch with what’s going on in the match
International Management – The international management gameplay has been completely revamped for Football Manager™ 2008, including, but not limited to, media improvements, international retirements, player interaction, international scouting, improved pool selection, captain selection and a separation of international and club morale for players.
Easier to Use – A much cleaner skin, a brand new advisor system to help players through various areas of the game. A new notes and notebook system, better button positioning for simpler navigation and an updated tutorial and manual. Also, coach reports make taking over a new team easier, and the new calendar system lists all important dates throughout the season. These all help to make Football Manager™ 2008 the easiest Sports Interactive game to use yet.
Confidence – Players can now easily tell what the board and supporters think about their performance in the game through the new confidence section. This gives players feedback not just on their current progress in competitions, but also their financial management and signings.
Transfer Centre – A new way of managing all current transfer and loan bids for a players club, both incoming and outgoing, making it easier to compare bids and reject or accept them.
Match Engine Improvements – A greatly improved match engine, once again utilising the footballing brain of former Republic of Ireland international player Ray Houghton as well as other tools used by real-life managers to make the most accurate simulation of football in a computer game. The ability to change the pitch dimensions at the start of the season to suit players styles of play better has also been added.
Awards re-write – An overhaul of the awards system inside the game which is not only more accurate now, but also includes new awards such as the European golden boot, and a “best eleven”, which shows the all-time (in game) best eleven for all teams and nations.
Finances revamp – To reflect the changes in modern day football, Sports Interactive have updated the finance area of Football Manager™ 2008 to better reflect the ever changing football world, with more information available to the manager too, including, but not limited to, corporate match day income, season ticket news, investment funds, improved sponsorships, collective win bonuses, and the ability to move around funds from the wage budget and transfer budget (and vice versa) at any point to help you in your quest for the ideal squad.
Fan days – The board can now arrange fan days to boost ailing attendances, or for matches that are likely to attract a low crowd, with a long term affect to attendances if all goes well.
Expanded media – More media and feedback than ever before, plus more detail in existing media, and a new competition news section to find out what major things are going on in all league competitions
Regenerated player photo’s – All in game generated players now have pictures using FaceGen technology to give each player more personality, and the ability for the players to be seen to grow up in front of your eyes as the game is going on.
Faster – Saving and loading is now significantly faster, with network gaming faster and smoother to play, as well as tactical changes and match reports being quicker than ever before.
Football Manager 2008 screenshots after the jump
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The Nokia iPhone was dropped on the world during the launch of the 8 GB Nokia N95 and the N81, if you look at the video clip below you will see what we mean by “direct copy of Apple’s phone”.
It looks not only sleek but a direct copy of the Apple iPhone and we are sure the Apple lawyers might also be interested.
After watching the video you will also noticed that the interface is just like the iPhones, but to add to the fire is what Nokia’s Executive VP (Anssi Vanjoki) said at a Q&A session, “If there is something good in the world then we copy with pride”.
That does make sense, but can they really do that?
Nokia may be aiming to take the best of the most hyped phone in history (The iPhone) and also improve on the weaknesses like its slow internet connection speeds, locked to one network, poor camera and high price.
Expect the Nokia iPhone to have HSDPA, a least a 5 megapixel camera (like the N95) and the launch date should be in 2008.
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Sony has announced that WarHawk 3 will make it’s North American debut today, exclusively for the Playstation 3 console. The game is available in stores on Blu-ray Disc and via download through the Playstation Network.
“Warhawk’s furious action-combat gameplay and brilliantly detailed landscapes demonstrate PS3’s many capabilities,” said Jeff Reese, director, software marketing, SCEA. “Players will move seamlessly from the fierce aerial dogfights to the heated armed assaults and vehicular attacks on the ground. Warhawk is an exhilarating addition to the PS3 line-up this fall.”
WarHawk 3 is a remake of the original Playstation game, developed by Incognito Entertainment Inc, creators of other hits such as Twisted Medal and War of the Monsters. WarHawk 3 is a multi-player only game, allowing up to 32 players to compete online and offline against eachother.
The game also features QuickSplit technology for 4 players to play simultaneously on a single console in either Team Deathmatch, Capture the Flag and a new game mode only available on WarHawk called Zone Mode. Full stats and rankings are kept for online game play.
The game is available today for CAD$42.99 as a downloadable game and for CAD$69.99 on disc. The retail version ships with a Jabra bluetooth headset.
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